Software training across Canada

V-Ray for SketchUp training adapted to the actual level

45-question technical assessment drawn from a 72-question bank to place a learner in V-Ray for SketchUp and recommend the most useful training modules.

V-Ray for SketchUp diagnostic: knowledge, workflow habits and training priorities.

Approach

Build the path around observed needs

The free assessment helps separate concepts already mastered from those that deserve training. The final path can then be adjusted to the organization’s tasks, context and objectives.

The diagnostic is not an official certification. It is used to guide training decisions.

Intended audience

architectural rendering specialist

  • Employees and professionals.
  • Managers and HR teams.
  • Training coordinators.
  • Groups to be organized by skill level.
Visible content

V-Ray for SketchUp training modules

The modules below come from the catalogue used by the recommendation engine. Their order and depth are adapted after the assessment or engagement analysis.

01
Module M01

V-Ray interface and rendering workflow

Manage V-Ray materials, lights, geometry and render settings in one place • Quickly access rendering commands and the main V-Ray tools • View the render and apply corrections or comparisons without leaving V-Ray

  • Manage V-Ray materials, lights, geometry and render settings in one place
  • Quickly access rendering commands and the main V-Ray tools
  • View the render and apply corrections or comparisons without leaving V-Ray
  • Update the render while scene changes are being made
  • Apply a structured workflow for v-ray interface and rendering workflow
3 h
02
Module M02

Materials and textures

Create a realistic material with reflection, roughness and refraction • Use an image as a color texture or material-property map • Simulate fine surface relief without changing the main geometry

  • Create a realistic material with reflection, roughness and refraction
  • Use an image as a color texture or material-property map
  • Simulate fine surface relief without changing the main geometry
  • Actually deform the rendered surface for stronger relief
  • Apply a structured workflow for materials and textures
3 h
03
Module M03

Interior and exterior lighting

Simulate coherent physical sunlight and sky illumination • Create a large soft source suited to windows and light panels • Light the scene and provide reflections from a panoramic HDRI environment

  • Simulate coherent physical sunlight and sky illumination
  • Create a large soft source suited to windows and light panels
  • Light the scene and provide reflections from a panoramic HDRI environment
  • Automatically generate and compare multiple lighting variations
  • Apply a structured workflow for interior and exterior lighting
3 h
04
Module M04

Camera, exposure and composition

Control overall brightness using a photographic exposure model • Correct an image that is too warm or too cool • Keep selected areas sharp while blurring others according to focus

  • Control overall brightness using a photographic exposure model
  • Correct an image that is too warm or too cool
  • Keep selected areas sharp while blurring others according to focus
  • Preview framing according to the final image aspect ratio
  • Apply a structured workflow for camera, exposure and composition
3 h
05
Module M05

V-Ray geometry and heavy scenes

Handle highly detailed objects lightly while preserving render detail • Efficiently distribute many objects such as trees, plants or props • Quickly generate procedural grass, carpet fibers or fur

  • Handle highly detailed objects lightly while preserving render detail
  • Efficiently distribute many objects such as trees, plants or props
  • Quickly generate procedural grass, carpet fibers or fur
  • Create a render cutaway without permanently editing the SketchUp model
  • Apply a structured workflow for v-ray geometry and heavy scenes
3 h
06
Module M06

Render quality and sampling

Set the acceptable noise level that guides when rendering can stop • Reduce residual noise after or during image calculation • Progressively refine the whole image to get a fast overall preview

  • Set the acceptable noise level that guides when rendering can stop
  • Reduce residual noise after or during image calculation
  • Progressively refine the whole image to get a fast overall preview
  • Calculate the image in regions for a structured final render
  • Apply a structured workflow for render quality and sampling
3 h
07
Module M07

VFB, correction and LightMix

Rebalance light intensity and color after rendering • Apply exposure, curves, color balance and other corrections in the VFB • Re-render only a selected area of the image

  • Rebalance light intensity and color after rendering
  • Apply exposure, curves, color balance and other corrections in the VFB
  • Re-render only a selected area of the image
  • Keep renders so they can be compared visually
  • Apply a structured workflow for vfb, correction and lightmix
3 h
08
Module M08

Optimization and performance

Reduce memory use from unnecessarily oversized textures • Replace heavy scene objects with optimized V-Ray references • Use a compatible graphics card to accelerate supported V-Ray rendering

  • Reduce memory use from unnecessarily oversized textures
  • Replace heavy scene objects with optimized V-Ray references
  • Use a compatible graphics card to accelerate supported V-Ray rendering
  • Identify the elements or stages consuming the most render time or memory
  • Apply a structured workflow for optimization and performance
3 h
09
Module M09

Advanced compositing and production

Export separate passes useful for post-production and image control • Create precise object or material masks for post-production • Send renders to a cloud infrastructure managed by Chaos

  • Export separate passes useful for post-production and image control
  • Create precise object or material masks for post-production
  • Send renders to a cloud infrastructure managed by Chaos
  • Render multiple views or scenes in an automated sequence
  • Apply a structured workflow for advanced compositing and production
3 h
Canada

Availability for provinces and territories

JFL Media can receive requests from anywhere in Canada. Delivery terms, time zone, availability, location and pricing are confirmed for each engagement.

View service areas →

Before training

  1. Complete the assessment or describe the need precisely.
  2. Choose modules and confirm duration.
  3. Confirm delivery terms, availability and price.
Next step

Start by establishing the V-Ray for SketchUp level.

The assessment is free and produces a detailed report that can be used to prepare a focused path.

Start the assessment